Stun batons all have at least Damage: Physical (bludgeoning), 1-1 and Critical Threat: 20-20,x2 (5% chance). Some melee weapons can be created using a Workbench with sufficient Repair rank and Components:Ī melee weapon is normally received from the following: The more advanced can have additional bonuses. Strength modifier is normally added to both Attack and Damage, although with Finesse: Melee Weapons, Dexterity modifier is added to Attack if higher than Strength. Feats Required: Weapon Proficiency - Melee Weapons to use one or two melee weapons (most can be dual wielded, or are two-handed weapons), a feat which is granted to all classes except Droids (who cannot even select it).